I was with my kin on an IXP run and the last quest was defeating Rothlug. We all took turns trying to solo him. It was one of the first days of the quest and none of us where prepared. Somehow, I forgot to hit CB before I ran in and my power and damage fizzled when he was at 22k. I was dismayed until they told me I wasn’t in a stance, then I was optimistic. Thats usually how my first attempts end up anyway. I like to test some setups, get a feel for how the fight will go, before I make a concerted effort. Even then, I’ll start by using about 90% of my buffs, and work my way up. I like to feel that I can take it to the next level, if I fail.
Adds
For some reason, players have this undying need to run in and help you, when you’re trying to solo something. It usually happens when the opponent is almost dead too, to make it more aggravating. I had Rothlug down to about 5k when a captain starting attacking for no apparent reason. I backed away and Rothlug killed him. I then said something sarcastic and pointed out that you shouldn’t tag other peoples creatures. If they’ve never considered soloing anything in their life, and can’t understand why anybody else would, they should at least know the golden rule about not hitting other peoples creatures. It doesn’t bother me, because the challenge will be there tomorrow, but it is amusing.
Imbalance
The first week I hung around Rothlug and watched people attempt to solo him. I knew that every class could do it, but I wanted to see for myself. A good guard got him down to 1k using a 2H. It makes me wonder how they compare in 1v1 encounters. Power might be an issue for longer fights, but they must be able to turtle up with a shield better than champs. A burglar soloed him easily. His morale never dropped below 3k. He was decked out in all the new jewelry. I also saw many duos and trios go down in flames, so there is imbalance in the game, in more ways than one. Maybe I’ll form an intelligent opinion about it someday and blog about it:).
Martial
For my first real attempt, I went with the martial line and used a shield. I’m most comfortable with that, and I think it’s optimal for most encounters. The fight slows down, so you can make mistakes, like missing a clobber, and still recover. After using a shield, I soloed him by DW, staying with the martial line.
Berserker
I then decided to try the berserker line. Even when using the martial line, you get 2 traits to use on the berserker line and the remaining slots, just don’t offer enough DPS to make that line worth it. I made a couple ad hoc attempts, using the same setup and failed miserably. I then planned it out and changed some of my gear and traits. On my next attempt, we both had about 500 morale. I missed the last clobber which knocked me back 50 feet. He hit me at ranged, and I still wasn’t dead, but panicked there and died. Since it was my first attempt, I didn’t go all-out. I don’t have 4 pieces from the Lady’s Power set, didn’t use fire potions and have the same 3rd age mace. I might go back and try again one of these days.
Rothlug 2
After watching people solo him, I wish they had made him twice as big. Then, when some classes soloed him, people would notice the OP nature of those classes. I know that using a shield, you could solo something much bigger than Rothlug. You don’t have to be a man champion to solo him.
Rules of Engagement
At one point, I hit a giant passing by and couldn’t continue taking both on, so I ran it off. I was essentially kiting. It might be possible to kite Rothlug, and if you did and defeated him, would the victory be tainted? Is that an exploit? I would say no, just because nobody really puts parameters on soloing things. Although, some of the challenges on the forums can be vague as to what is expected of the player. For example, I soloed Valtair.

I was trying to figure out how to pull him and all of a sudden, he was there alone. I didn’t have the right gear and was unbuffed, but you can kite and he isn’t very difficult, so I went ahead and killed him. The picture reminded me that I didn’t have potions either. I could probably handle the 3 elites near him, but not the 2 EMs behind him. It still counts :).
Dol Dinen Tent & Wardens
I’ll concede that wardens are the ’solo’ class. They have so many self heals and the icmr buff, that they can, to borrow a MTGO term, ‘go infinite’. Champs will always be on a clock, unless they can kite. You might be able to compare them based on their skills and stats, and I’m a firm believer that the numbers match in-game experience, but finding something one class can do that the other can’t isn’t easy. Since champs can wear heavy armor, maybe withstanding a lot of damage, very quickly, in a confined space can be one advantage. I have no idea where I got this idea, but as far as I know, no one has soloed the boss tent in Dol Dinen. The task is to tag the boss, kill everything in the tent and don’t die or leave the tent. It might be possible by a champion, because of deathstorm and the massive aoe dps. There are bone-speakers in there that can heal so you need to kill quickly. Champs might be the only class that can do it.